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Civilization revolution vs civilization 5
Civilization revolution vs civilization 5




civilization revolution vs civilization 5

CivRev 2’s combat now essentially plays like Risk, removing the strategies of flanking and outnumbering, but making it a great deal more obvious. A tank, on the other hand, sports much greater value.Įach of these points then has a random chance to kill or be killed by one of the opponent’s.

civilization revolution vs civilization 5

Basic warriors, for example, are worth three “points,” visually represented by three soldiers. Rather than have their own stats, units now represent numbers. Said combat has seen the biggest overhaul of any aspect in the sequel. In CivRev 2, however, it’s clearly the only thing that matters. That’s still fun to engage in, but it’s only one aspect of what Civilization is about. Whether as a means of streamlining the game, or just coincidence, most civilizations resort to good, old-fashioned bloodlust.

civilization revolution vs civilization 5

No matter what kind of grand plans for space colonies or world peace you may have, there’s no escaping the ever-present threat of combat. There will be a lot of military-minded leaders. Culture means building a United Nations by attracting great people, domination is simply capturing every enemy capital, and economy… Well, in CivRev 2 it just means hoarding an awful lot of money, which is simple since the only use currency has in this version of the game is to make endless extortion payments to military-minded leaders.

civilization revolution vs civilization 5

It concludes with the player building a mobile space station and launching it off to Alpha Centauri. Science is traditionally my preferred method. In CivRev 2, like all games in the franchise, there are multiple ways to achieve victory: economy, science, culture, and domination. This is where I fear I may have outgrown the Revolution formula in favor of Civilization V, a game I’ve spent many, many dozens of hours with since it released on PC: a game that, ironically enough, owes most of its improvements to the developer’s time working on the first Civilization Revolution. Once you’re over the game’s looks, you’ll realize very little has changed in the years since its predecessor. This is a Civilization game, after all, so instead you’ll mostly inspect your randomized map. Not to mention the game’s of her depiction takes further… liberties.īut, once you’ve selected your character (usually Catherine, in my case, because she gets half-cost spies) you won’t be seeing much of them anyway. Kennedy receives no such treatment, is a little gross. While Catherine was historically a confident, prodigious lover, boiling her iconography (and, actually, three of the four playable women) down to just this aspect alone when, say, John F. Meanwhile, his Russian naming counterpart Catherine the Great tosses bangs from her eyes, winks coyly toward the camera, and strains against her low-cut top. Also, while each male icon is a clear, and often whimsical caricature of history, the design of women favors cleavage over cleverness.Īlexander the Great, for instance, spouts his Civilization gibberish with an historically inaccurate, but amusing California surfer accent while flexing his biceps for your approval. The only notable complaints may be that civilization leaders’ models have that flat, lightless-ness to their texture often seen on mobile games. Battles are animated, cities and characters evolve to match the era, and colors pop across the landscape with a lushness not seen in the previous game. CivRev 2 is far and away better looking than its predecessor. The one place you could say there’s been notable growth is the most obvious: graphics. What’s left is often fun, but hardly an upgrade. Evolution, in the case of this sequel, means getting rid of the charts, graphs, and strategy-specific tutorials that make four victory conditions possible. The phrase “dumbing down” gets thrown around a lot these days, but here it may actually be applicable. Rather than evolve the game, as the PC sequels have done for decades, the developer has opted to streamline the existing experience even further. It’s that while my appreciation for the genre has grown up since the time of bickering with my brother, CivRev has not. 2K China’s latest is still a worthwhile 4X strategy distraction on the micro scale. In the case of Civilization: Revolution 2, he’d probably ask to use it again, and I’d be inclined to let him. Since then, he’s mostly moved on from video games, though once in a while he’ll still ask to play something on my iPad. Regardless, neither of us wanted to give up the grand, global strategy of securing resources, tackling empires, and researching anachronistic technology that mark the franchise. While each of us apparently had the money for our own PlayStation 3s, the thought of buying the game, rather than pass around the copy rented from Premier Video, must have seemed inconceivable. Goes beyond streamlining to provide a stripped down experience.Ĭivilization Revolution was the last game my brother and I ever fought over.






Civilization revolution vs civilization 5